You can't remain a half-beast forever though, and you can be knocked back into human mode if you let your power bar drop to low, so regular fighting techniques still apply regardless of the outlandish effects resulting from the morphing. This 'beast mode' feature is actually a general enhancer coupled with a spiffy model morph that is kept in check by a power bar that requires you to land enough hits and generally fight a bit on your own before being able to switch into it. Well besides the fact that good action games with outlandish characters, challenging gameplay and lots of moves and features are always worth a look, Bloody Roar 2 adds to the mix the cheesy yet cool-looking premise of fighters being able to morph into animalistic versions of themselves and become faster, stronger and also unlocking new moves and combos. But what does it have that sets it appart, uh? Bloody Roar 2 joins the already gigantic pantheon of psx 3D fighting games, rehashing yet again the typically arcade Tekken-cloned gameplay (without it's shitty chain-combo system) and bringing back the non-escapable rings from games like Fighting Vipers or Last Bronx and adding such 2D features as super moves, power bars, etc.